Denis,
Access to AT Commands to merge or fork the GSM audio stream and access to
commands to open microphone and/or speakers would be very helpful. AT
command access to set up sensors and request copy of sensor data would also
be helpful.
- Vince
On Wed, May 20, 2009 at 3:00 AM, <ofono-request(a)ofono.org> wrote:
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Today's Topics:
1. Call Control, Media Control, Documentation (Vince Corning)
2. Re: Call Control, Media Control, Documentation (Denis Kenzior)
----------------------------------------------------------------------
Message: 1
Date: Tue, 19 May 2009 12:45:34 +0800
From: Vince Corning <mashplayr(a)gmail.com>
To: ofono(a)ofono.org
Subject: Call Control, Media Control, Documentation
Message-ID:
<8f9d9e260905182145t2a371590w54e73e97c610ef51(a)mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"
Hello from a newbie,
I'm interested in finding out more about ofono's call control and media
control capabilities. From the high level diagram, it looks like call
control is included, but what about media control (ex. record call, ASR,
TTS, play music to call, open microphone, play music to speaker)
Any pointer to documentation and supported hardware/os would be
appreciated...
Thanks,
Vince
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Message: 2
Date: Tue, 19 May 2009 10:07:15 -0500
From: Denis Kenzior <denkenz(a)gmail.com>
To: ofono(a)ofono.org
Subject: Re: Call Control, Media Control, Documentation
Message-ID: <200905191007.16848.denkenz(a)gmail.com>
Content-Type: Text/Plain; charset="us-ascii"
Hi Vince,
On Monday 18 May 2009 23:45:34 Vince Corning wrote:
> Hello from a newbie,
>
> I'm interested in finding out more about ofono's call control and media
> control capabilities. From the high level diagram, it looks like call
> control is included, but what about media control (ex. record call, ASR,
> TTS, play music to call, open microphone, play music to speaker)
These parts are generally extremely specific to the particulars of the
hardware. Currently we're not planning to support any of the things you
mentioned in the oFono D-Bus APIs.
The encapsulation of audio driver/hardware/implementation should ideally be
in
another subsystem anyway. Something like PulseAudio for instance. Of
course
to support certain platforms we will need some way of integrating with the
audio policy framework (e.g. sending vendor-specific at commands related to
audio.) We haven't really figured out the details here yet...
>
> Any pointer to documentation and supported hardware/os would be
> appreciated...
No hardware is officially supported yet.
>
> Thanks,
>
> Vince
Regards,
-Denis
------------------------------
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End of ofono Digest, Vol 1, Issue 5
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