http://bugzilla.meego.com/show_bug.cgi?id=1004
Summary: verify a server's conflict handling policy
Classification: MeeGo Projects
Product: SyncEvolution
Version: unspecified
Platform: Netbook
OS/Version: IA
Status: ASSIGNED
Severity: enhancement
Priority: Low
Component: SyncML
AssignedTo: syncevolution-bugs(a)meego.bugs
ReportedBy: jingke.zhang(a)intel.com
QAContact: jingke.zhang(a)intel.com
CC: syncevolution-bugs(a)meego.bugs,
syncevolution-syncml-bugs(a)meego.bugs
Estimated Hours: 0.0
This is from
http://bugzilla.moblin.org/show_bug.cgi?id=4774
Description From pohly 2009-07-27 01:32:38 PST (-) [reply]
As described in BMO#4369, conflict handling can vary considerably between
servers. It would be useful to include tests in client-test which simulate the
various conflicts and identify how the server resolves them.
Then for known servers, we could also check whether the current result a) is
sane and b) is the one wanted by the server developers. This may be overkill
for all of the servers we test with, but for our own we would definitely need
this.
When I tried the following test with scheduleworld, I see that the policy is
“client-win”, contact information is deleted on server. But with funambol, the
updated contact A is synced to client. Can you please check which policy should
we follow?
====================================================
Test Step:
1. add contact A on client, try two-way sync with server.
2. delete contact A on client, and update contact A on server.
3. try two-way sync.
====================================================
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