http://bugzilla.moblin.org/show_bug.cgi?id=9561
pohly <patrick.ohly(a)intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #1 from pohly <patrick.ohly(a)intel.com> 2010-02-09 05:29:14 PST ---
(In reply to comment #0)
I had the feeling SYSYNC_ENGINE should have been defined though?
No, for that case you ran into (SDK connects to shared engine), the Init() call
further down loads the engine. The code inside the #ifdef is relevant only for
the "all static" case.
Fix is in our "master".
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